E[ART]©

A 3D Technical Artist focused on immersive storytelling, specializing in sci-fi hard-surface aesthetics, with skills in creative coding.


PERSONAL WORK LIST

*Carbon Allergen Protocol
[Original Sci-Fi Concept Art] 
2025

Desire
[CG - Unreal] 
2024

Reconnect
[CG - Blender]
2024

Naraka: Bladepoint Mobile
[NetEase Tech Artist Intern]
2023

Technical Art Collection
[Shader, Animation, Tool]
2023

Concept Crafter
[OpenaiAPI & JS]
2024


COLLAB WORK LIST

The Theater
[VR Game - 3D Artist]
2025

Interstellar Drive
[Co-op Game - Art Director]
coming 2026 WIP

VECT0R
[2v2 FPS - Art Director && Character/Weapon Artist]
coming 2026 WIP



Email Contact
[*Carbon Allergen Protocol]
Carbon Allergen Protocol is an original sci-fi IP featuring fully custom-modeled, textured, rigged assets and environments composed in Unreal Engine, with detailed single-object renders created in Blender.


[Software]
Unreal / Zbrush / Maya / Blender /
Adobe Creative Suite

2025
01
Environment

02
Vehicle-1


02
Vehicle-2


03
Character